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Introduction to Blender

Indefinite Period
Enrollment in this course is by invitation only
CONTENT
EXPLANATION

Learn 3D modeling, texturing, lighting, and animation to create game-ready assets using Blender, Substance Painter, and Marmoset Toolbag.

SUBJECTS

INTRODUCTION TO BLENDER

  • How to Download Blender?

  • Introduction to Blender: Basic Interface Overview

  • Outliner Menu

  • Timeline Menu

  • Viewport Navigation

  • Transform,Snapping,Smooth

  • Basic Shortcuts

  • Add-On Installation

  • What Are Add-Ons Used For?

  • Tools Menu

  • Modifiers Menu

  • Material Menu

  • Import, Export

  • Face Orientation

EDUCATION DETAILS

3D Art Course

The 3D Art Course is designed for anyone who wants to learn the visual design and production processes behind characters, environments, and objects used in the game industry. The course introduces participants to essential 3D art production techniques, including 3D modeling, UV unwrapping, texturing, material creation, lighting, and animation.

Through hands-on training with professional tools such as Blender, Substance Painter, and Marmoset Toolbag, participants will learn how to create visually appealing and game-ready assets optimized for real-time environments.

By importing their completed assets into game engines such as Unity or Unreal Engine, participants will experience the complete 3D art production pipeline from initial modeling to final in-engine implementation.

Who Can Join?

  • Anyone interested in game art and 3D design
  • Students who want to develop their skills in 3D modeling and digital visualization
  • Professionals from fields such as architecture, industrial design, and graphic design who want to transition into game art
  • Entrepreneurs and indie developers who want to create visual assets for their own game projects

What Will You Learn?

  • Fundamentals of 3D modeling with Blender
  • Principles of character, environment, and prop design
  • UV unwrapping, texturing, and material creation
  • Lighting techniques and rendering processes
  • Low-poly and high-poly modeling
  • Detailed texturing workflows with Substance Painter
  • Rigging and basic animation techniques
  • Importing models into game engines and setting up scenes
  • Presentation and visualization with Marmoset Toolbag
What Can You Expect
From Eduvence Courses?
  • Learn at your own pace

    Enjoy learning from home without a fixed schedule and with an easy-to-follow method.

  • Get a front-row seat

    With unlimited access, you can watch as many times as you need to perfect your technique.

  • Watch professionally produced lessons

    Eduvence carefully curates its instructor team to provide a high-quality, online learning experience.

  • Learn from the best professionals

    Learn valuable methods and techniques explained by top experts in the creative industry.

  • Certificates

    Receive a certified special certificate for each course. Share it in your portfolio, on social media, or anywhere you want.

  • Share your knowledge and ideas

    Ask questions, request feedback, or offer solutions. Share your learning experience with other students.

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